Rules and Guidlines
Before each game begins, every player is expected to know the rules and guidelines. The short list of rules is:
Goggles must be worn at all times while in a game
No cheating - CALL YOUR HITS! (cheaters have no honor)
Friendly fire hits count as a kill
Arm and carried weapon hits do not count - all other hits count
No "hosing" - short, controlled bursts at all times (Be tactful, in your assualts)
After being hit, yell "hit" very loudly and raise your weapon hand (the hand that pulls the trigger) "Dead" players may not communicate with or supply any other
players on the field until the game is over or the player is "healed"
Safety
Eye protection must be worn at all times when participating in or observing play. When playing games in our open fields we will allow shooting glasses, goggles,
or the newer mesh screen type masks. Eye wear may not be removed untill in the staging area or untill game has been called.
Face and mouth protection is strongly encouraged.
Players that fail to meet safety guidelines will not be allowed to participate in, or observe play.
General Conduct
The future of Airsoft depends on how we present ourselves both on and off the field. Therefore, you must endeavor to be responsible at all times by observing
proper gun handling techniques. Treat every gun as if it were loaded. Don't point your weapon at anything you don't intend to shoot. Treat your Airsoft weapon as if
it were the real thing. If you have any doubts as to how to handle your weapon safely, ask another player. Or, take a basic firearms safety course.
Keep your Airsoft guns in a secure and safe location so they cannot be easily accessed.
Always transport your Airsoft guns in a manner consistent with the laws governing the transport of real weapons. In a motor vehicle this generally means, unloaded and in the trunk.
Never carry Airsoft guns in a concealed manner.
Never threaten anyone with an Airsoft gun, even in jest.
Field Guidelines
Every player must be familiar with the specific rules of the field on which they play.
Field rules supersede all other guidelines in the event of conflicts.
Violations of field rules will not be tolerated. Violating field rules may result in suspension of play privileges.
Airsoft is a game of honor, and as players we must take faith in the fact that other players will play honestly and call themselves out when hit.
As such, it is each player's responsibility to maintain a proper attitude toward all other players.
If you see another player or teammate get hit and they did not feel or hear it, do not yell at them. You must indicate to them the specific area that you saw your BB hit them.
If the hit player is not responsive to your indication and a second player also saw the hit that player should respond with "I second that hit." Upon hearing this, the indicated
hit player must call himself out immediately. If said player is still not responsive, all players who saw the hit should take that matter up with the hosting party after that game
for approperiate action.
Any form of physical altercation (i.e. fighting) will not be tolerated. If a player is ever involved in a fight, he will be asked to leave.
If that same player is ever involved in numerous fighting occurrence, they can and will be banned from local play. Remember this is a competive sport, but it is also one of control.
Do not walk into a game that is already in progress. If you were not ready by the time a game starts, wait for the next one.
Don't shoot at the players in the field from the sideline.
Do not intentionally block or provide cover for teammates after being hit.
Eliminated players are forbidden to communicate with those still playing. This includes relaying information or "handing" them supplies (gas, bb's, etc.) A person may lay there weapon
down where they were hit so any teammate who can navigate there can obatin it and resupply.
Hits
Any hit to any part of the body EXCEPT when local feild or game rules dictate otherwise, counts as a kill (including camelbacks, holstered weapons, any gear, etc).
Hits to your gun DO NOT count as a kill. (unless it's holstered)
Friendly fire counts! If you are hit by your teammate, your just as dead.
When two players engage each other in combat (whether at a distance or in close quarters), and both players get hit, both players are out regardless of who said "hit" first.
Rubber knife hits count as a kill (this includes being hit by a thrown rubber knife).
Ricochets do not count.
Once you are hit, immediately yell "hit" as loud as you can while raising your hands/gun and RUN off the playing field. Do not continue to shoot after you have been hit,
while you are leaving the field, or while you are a spectator. In some cases other behaviors (i.e. playing dead, standing in place, etc.) will be agreed to before hand.
In these cases observe the appropriate conduct diligently.
Surrender
Asking for a surrender and surrendering is optional, but it is highly encouraged to ask for a surrender when you are within 10-15 feet of your player and his back is to you,
or under similar situations. Please treat others as you would wish to be treated.
Muzzle Velocity
Currently there are not FPS limitation. Unless specified by game host in advance. Most guns used by current members are considered "hot" meaning they are 400+ fps. This is why
saftey is so important. NEVER remove your eye wear durring play! If you have a problem, call yourself out and return to the staging area to fix it. Also this is why the surrender
rule is so important, know the power of your weapon and respect it. Allow players the chance to surrender at close ranges. Where all here to enjoy this sport, not to cause sever injury
to another player. If someone is suspected of intentally inflicting injury to players, they will be warned. If it continues they will be suspended form local games for 2 months.
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